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Heroes of the storm stuttering 2018
Heroes of the storm stuttering 2018








Regeneration Globe and Healing Fountain bonuses increased from 2% to 2.25% per Soul.Healing per second increased from 3.75% to 4%.

heroes of the storm stuttering 2018

We’re hoping that with these changes she will be a more standard Hero in team compositions, and can be played as a solid backline damage dealer. Our general thinking is that she is mostly frustrating to lane against during the early game, and then she falls off in power and has less impact in teamfights, which results in allies relying on her to split-push instead of playing with her team. Our second goal is to buff her late-game teamfight capability, which we’re doing by improving the scaling on her abilities.

heroes of the storm stuttering 2018

The goals of these changes are twofold: first, to slightly reduce her early-game laning presence, largely by reducing the early-game Health of Hunter Killer. The arrival of new solo-laners who can challenge her power, combined with the removal of tower ammo, has made this part of her identity less special. Originally, she was the ultimate lane bully, known for pushing enemies out of lane with Hunter Killer and draining tower ammo with her summons.

  • Roachling Damage scaling increased from 3% to 4% per level.ĭeveloper Comment: The Nexus has changed a lot since Zagara first arrived.
  • Roachling Health scaling increased from 3% to 4% per level.
  • Roachling Health reduced from 346 to 328.
  • Impact damage scaling increased from 3% to 4% per level.
  • Damage scaling increased from 4% to 5% per level.
  • Health scaling increased from 3.5% to 4.5% per level.
  • Health scaling increased from 3% to 4% per level.
  • We’d like to instead slow down early game leads, so that winning teams have to play well for a longer period of time. Usually, this results in one team reaching level 10 before their opponents, allowing them to snowball to an even greater lead. Not only did this open up a strategic advantage (Healing Fountains get destroyed, Fortifications provide less safety), but it also pushes the winning team further ahead. We still want to reward skillful play, but a team that completes the first objective is frequently able take out a lot of the opposing team’s outer Structures.

    heroes of the storm stuttering 2018

    HEROES OF THE STORM STUTTERING 2018 UPGRADE

    Note: Towers of Doom Forts upgrade to Keeps when the Tunnels open, approximately 12 minutes into a match.ĭeveloper Comment: We’re taking some of the experience offered by outer Towers and distributing it amongst other Structures in an effort to keep teams closer in levels for a little while longer.Keep experience increased from 1,900 to 2,050.Fort experience increased from 1,100 to 1,200.Keep experience increased from 1,650 to 2,050.Fort experience increased from 1,000 to 1,200.Fort Tower experience reduced from 500 to 250.








    Heroes of the storm stuttering 2018